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CommandersTier ListPairingsCalculatorsTalentsEventsPeerless Scholar

Rise of Kingdoms Pairings

A march runs a primary and a deputy — the right deputy amplifies the kit, the wrong one halves it. Recommended pairs by scenario, plus the eight mistakes to avoid. Meta current as of 1 July 2026.

Open-Field Meta

The published five- and seven-march setups.

Primary
Qin Shi Huang
Deputy
Yi Seong-Gye

Archer march; benchmark five-march setup.

Primary
Sun Tzu Prime
Deputy
Bai Qi

Infantry march; five-march setup.

Primary
Arthur Pendragon
Deputy
Achilles

Cavalry march; five-march setup.

Primary
Hermann Prime
Deputy
Alp Arslan

Archer march; five-march setup.

Primary
Liu Che
Deputy
Philip II

Infantry march; five-march setup.

Primary
Qin Shi Huang
Deputy
Zhuge Liang

Archer march; seven-march extension.

Primary
Sun Tzu Prime
Deputy
Liu Che

Infantry march; seven-march extension.

Primary
Achilles
Deputy
Gang Gam-chan

Cavalry march; seven-march extension.

Primary
Sun Tzu Prime
Deputy
Alexander the Great

Anti-heal option behind Sun Tzu (Prime).

Primary
Liu Che
Deputy
Scipio Africanus Prime

The premier infantry open-field pair.

Primary
Liu Che
Deputy
Sargon the Great

From Liu Che profile pairings.

Primary
Liu Che
Deputy
Sun Tzu Prime

From Liu Che profile pairings.

Primary
Bai Qi
Deputy
Qin Shi Huang

Bai Qi works behind mixed nukers such as Qin Shi Huang.

Primary
Alexander the Great
Deputy
Yi Seong-Gye

Early-game pairing.

Primary
Alexander Nevsky
Deputy
Joan of Arc Prime

Top open-field cavalry march.

Primary
Xiang Yu
Deputy
Joan of Arc Prime

Joan Prime's rage generation and healing keep Xiang Yu's expensive AoE firing every cycle while offsetting the focus fire he attracts.

Primary
Xiang Yu
Deputy
Honda Tadakatsu

Honda's troop-agnostic skill support layers extra active damage onto Xiang Yu's AoE without contesting his lead role.

Primary
Honda Tadakatsu
Deputy
Joan of Arc Prime

A flex march: Honda's leadership kit supplies the skill damage and Joan Prime the dedicated support engine, so the pair works over any troop base.

Primary
Guan Yu
Deputy
Scipio Africanus Prime

Scipio Prime's shields and damage reduction buy Guan Yu the uptime his slow, heavy AoE needs, on matched infantry buffs.

Primary
Guan Yu
Deputy
Sargon the Great

Sargon adds a second infantry skill-damage lane so the march still hits hard between Guan Yu's big actives.

Primary
Tariq ibn Ziyad
Deputy
Liu Che

Tariq's self-sustain tanks the front while Liu Che's defence shred makes both kits hit harder on a same-troop line.

Primary
Tariq ibn Ziyad
Deputy
Sargon the Great

Sargon's skill damage rides the survivability Tariq provides, keeping an all-infantry march dangerous in extended fights.

Primary
Gorgo
Deputy
Liu Che

Gorgo's wall-grade defensive stats let Liu Che's slow-and-shred nuke grind targets down in attrition fights.

Primary
Ivar the Boneless
Deputy
Scipio Africanus Prime

Our SS AoE smite behind the premier infantry enabler: shields and mitigation protect the smite wind-up.

Primary
Ivar the Boneless
Deputy
Bai Qi

Bai Qi's skill-damage amplification and bonus damage against weakened targets multiply Ivar's AoE smite output.

Primary
William Wallace
Deputy
Scipio Africanus Prime

Wallace's smite burst gets the mitigation cover it lacks natively, on matching infantry stat lines.

Primary
Ragnar Lodbrok Prime
Deputy
Guan Yu

Ragnar Prime's troop-agnostic leadership kit adds a second skill lane while Guan Yu supplies the heavy infantry AoE.

Primary
Alexander Nevsky
Deputy
Huo Qubing

Two charge-burst kits alternate actives so the march lands a nuke almost every rage rotation.

Primary
Alexander Nevsky
Deputy
Minamoto no Yoshitsune

Budget deputy option: Yoshitsune's cheap single-target nuke slots under Nevsky's cavalry buffs without changing the playstyle.

Primary
William
Deputy
Huo Qubing

Two Legendary cavalry kits on one troop base: William's attack-focused kit keeps the pressure on while Huo Qubing's skill burst supplies the spikes.

Primary
Saladin
Deputy
William

Saladin's durable single-target damage pins a target while William's attack-focused cavalry kit piles on.

Primary
Belisarius Prime
Deputy
Huo Qubing

Belisarius Prime's mobility picks the engagements; Huo Qubing supplies the burst once the fight is chosen.

Primary
Boudica Prime
Deputy
Zhuge Liang

Boudica Prime's rage engine shortens the gap between Zhuge Liang's expensive nukes while both stack skill damage.

Primary
Boudica Prime
Deputy
Hermann Prime

Hermann Prime's silence buys the ramp time Boudica Prime wants, and both kits feed the same skill-damage lane.

Primary
Zhuge Liang
Deputy
Hermann Prime

Silence plus two stacked skill-damage passives: the enemy nuke gets cancelled and yours does not.

Primary
Nebuchadnezzar
Deputy
Ramesses

Ramesses bolts healing reduction onto Nebuchadnezzar's AoE so the damage sticks against sustain comps.

Primary
Nebuchadnezzar
Deputy
Ashurbanipal

Ashurbanipal's archer skill kit adds a second damage lane behind Nebuchadnezzar's nuke on a matched troop base.

Primary
Nebuchadnezzar
Deputy
Henry

Henry's archer support kit backs Nebuchadnezzar's rally-grade nuke on a matched archer base.

Primary
Yi Seong-Gye
Deputy
Ramesses

A classic archer line: YSG's circular AoE plus Ramesses' skill damage and anti-heal against anything that sustains.

Primary
Qin Shi Huang
Deputy
Shajar al-Durr

Qin Shi Huang wants skill-damage deputies rather than normal-attack ones, and Shajar's archer skill kit fills that lane without stealing the active slot.

Primary
Trajan
Deputy
Scipio Africanus Prime

Trajan's team-wide buffs are multiplied by Scipio Prime's counter-and-shield engine into a march that wins attrition.

Primary
Trajan
Deputy
Aethelflaed

Trajan's broad team buffs layer over Aethelflaed's troop-agnostic leadership kit, so the pair holds up regardless of troop mix.

Primary
Minamoto no Yoshitsune
Deputy
Cao Cao

Two single-target cavalry nukers; Cao Cao's march speed delivers Yoshitsune's burst before the target can disengage.

Primary
Minamoto no Yoshitsune
Deputy
Baibars

Baibars' AoE slow holds a crowd in place for Yoshitsune's single-target execution.

Primary
Minamoto no Yoshitsune
Deputy
Pelagius

Pelagius' cavalry skill kit backs Yoshitsune's nuke, and his post-rework S rating may lift this beyond a budget pick.

Primary
Baibars
Deputy
Pelagius

An all-Epic cavalry budget line: two cheap cavalry skill kits, with Pelagius' post-rework S rating carrying the pair further than the price suggests.

Primary
Thutmose
Deputy
Yi Seong-Gye

Thutmose's archer support multiplies YSG's circular AoE on a matched troop base.

Primary
Yi Seong-Gye
Deputy
El Cid

El Cid's archer skill damage slots into the gaps of YSG's AoE cycle on a matched troop base.

Rally / Objective

City and objective rallies (incl. anti-heal).

Primary
Nebuchadnezzar
Deputy
Gilgamesh

City/objective anti-heal rally.

Primary
Harald Sigurdsson
Deputy
Alexander the Great

Infantry anti-heal rally.

Primary
Qin Shi Huang
Deputy
Zhuge Liang

Seven-march / rally nuke stacking.

Primary
Alexander Nevsky
Deputy
Justinian

Justinian's cavalry support scales Nevsky's charge burst in the larger rally rage pool.

Primary
Alexander Nevsky
Deputy
Attila

Attila's attack-focused cavalry kit converts Nevsky's charge burst into a structure-cracking hit from the deeper rally rage pool.

Primary
Takeda Shingen
Deputy
Attila

The classic cavalry rally: Takeda's sustain and rage feed Attila's ramping damage buffs — weak in open field, strong on objectives.

Primary
Tariq ibn Ziyad
Deputy
Pakal

Pakal's defensive infantry kit keeps a Tariq rally intact through long garrison exchanges.

Primary
Tariq ibn Ziyad
Deputy
Sargon the Great

The same infantry skill-and-sustain synergy carries from field to rally, where longer fights favour Tariq's defensive staying power.

Primary
Guan Yu
Deputy
Leonidas

Leonidas' defensive infantry front keeps Guan Yu alive to cycle his expensive AoE into the packed troop counts of a rally.

Primary
Henry
Deputy
Zhuge Liang

Henry's archer support anchors the rally while Zhuge Liang's nuke rides the deep rally rage pool.

Primary
Henry
Deputy
Ashurbanipal

Henry's archer support feeds Ashurbanipal's skill damage so an archer rally keeps constant pressure on the garrison.

Primary
Zhuge Liang
Deputy
Gilgamesh

Gilgamesh's healing reduction stops a garrison from healing back what Zhuge Liang's nuke takes off.

Garrison / Defence

Anchoring and walling structures.

Primary
Yi Sun-Sin
Deputy
Theodora

Mixed garrison anchor.

Primary
Zenobia
Deputy
Gorgo

Infantry garrison wall.

Primary
Charles Martel
Deputy
Richard

Durable garrison/defence pair.

Primary
Gorgo
Deputy
Constantine

Constantine's shields and healing stack under Gorgo's wall stats for a garrison that refuses to fall.

Primary
Gorgo
Deputy
Heraclius

Gorgo's infantry wall stats stack with Heraclius' defensive leadership kit for a garrison built purely to hold.

Primary
Zenobia
Deputy
Heraclius

Zenobia's garrison support raises the wall while Heraclius' defensive leadership kit holds up whichever troops fill it.

Primary
Zenobia
Deputy
Flavius Aetius

Flavius' attack debuffs blunt the incoming rally while Zenobia's garrison buffs raise the wall behind them.

Primary
Flavius Aetius
Deputy
Heraclius

Flavius' infantry garrison skill kit supplies the offence while Heraclius' defensive leadership kit shores up the wall.

Primary
Dido
Deputy
Heraclius

Dido's archer garrison kit gains the survivability layer it lacks from Heraclius' defensive support.

Primary
Jan Zizka
Deputy
Jadwiga

The cavalry garrison niche: Zizka's garrison skill kit with Jadwiga's cavalry garrison kit on the same troop base.

Primary
Wu Zetian
Deputy
Artemisia

Wu Zetian's troop-agnostic support anchors the garrison while Artemisia's archer defence kit hardens it against the incoming rally.

Primary
Kusunoki
Deputy
Hermann

Budget archer garrison: both nuke on short cycles and Hermann's silence interrupts the attacker's actives.

Universal

The most stable all-purpose pairs.

Primary
Vercingetorix
Deputy
Philip II

Most stable all-purpose pair at the top end.

Primary
Charles Martel
Deputy
Sun Tzu

Sun Tzu's cheap, fast-cycling AoE does the killing that Martel's shield wall was never going to do alone.

Primary
Charles Martel
Deputy
Pyrrhus

Two durable infantry kits for a beginner tank line that survives mistakes.

Primary
Richard
Deputy
Sun Tzu

Richard soaks and heals while Sun Tzu's rage-fed AoE cycles behind the tank stats.

Primary
Richard
Deputy
Yi Seong-Gye

Early-game exception to same-troop pairing: Richard's support-tank kit protects YSG's AoE over the mixed troops beginners actually field.

Primary
Sun Tzu
Deputy
Yi Seong-Gye

Double AoE on a budget; Sun Tzu's rage restore accelerates both actives (early-game mixed-troop exception).

Primary
Sun Tzu
Deputy
Joan of Arc

The classic F2P engine: Joan's rage and stat support cycle Sun Tzu's nuke almost continuously.

Primary
Aethelflaed
Deputy
Sun Tzu

Aethelflaed's all-stat debuff aura plus a cheap AoE nuke: a free Legendary lead a new player can actually max.

Fast Utility

Runes, rally-joins and obelisk grabs on T1.

Primary
Cao Cao
Deputy
Belisarius

Keep a dedicated fast T1 march (Cao Cao/Belisarius/Lancelot).

Primary
Belisarius Prime
Deputy
Lancelot

The fastest march available for rune grabs and rally joins; both kits are built around march speed rather than damage.

Off-Pairings — mistakes to avoid

  1. 1.Mixing troop types (e.g. an infantry primary with a cavalry deputy) — halves both kits.
  2. 2.Pairing two must-lead primaries — only one active skill fires, wasting the second premium kit.
  3. 3.Stacking two identical debuffs (two defence-shreds, two slows) — they overwrite rather than add.
  4. 4.Putting a normal-attack deputy behind a skill-damage nuker (or vice-versa) — the amplification misses.
  5. 5.Two slow commanders in an open-field march — no march speed means you never reach or escape a fight.
  6. 6.Running a rally/garrison specialist as a deputy — its rally/garrison talents do not apply from the deputy slot.
  7. 7.Support + support with no damage source — a march that cannot kill anything.
  8. 8.Deploying a heal-reduction commander against targets that do not heal — a dead skill.

82 recommended pairings across 5 scenarios. Pairings are meta-dependent and shift each season.