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Rise of Kingdoms Calculators

Model the maths behind boosts, gear, City-Hall costs and gem value. Formulas and data from The Fortress Compendium (meta 1 July 2026).

Buff-stacking model

Bonuses of the same type add together, then multiply across categories. Skill damage is its own lane; enemy-defence debuffs multiply the whole stack.

%
%
%
%
Total attack bonus
+146%
sum of all sources (additive within category)
Relative damage index
1.23×
effective attack ÷ effective enemy defense (after debuff)
Skill-hit multiplier
1.53×
skill damage is a separate multiplier lane
Value of the next +10% attack
+4.1% real damage
Diminishing returns — fill an empty category (skill dmg or enemy-defense debuff) instead.